3DSMAX Bridge

Tired of switching between 3DS Max and RizomUV while modeling and unwrapping? Tit Lavrov created a bridge that transfers UVs from 3DS Max to RizomUV and vice versa. This will simplify your workflow so you can focus on what’s really important: Your art.

  • Easy, peasy drag and drop install
  • No more File Explorer
  • Customisable Lua Scripts and presets let you access exisiting RizomUV functionality like Autoseams, Unfold, Pack as well as others

Get the Free bridge at GUMROAD

Don't forget to enter in your text.

Community Maintained/Discontinued: C4D BRIDGE

If you, like many other Cinema 4D users use an external application for your UV mapping needs, you may already be familiar with the RizomUV workflow. You’ll probably also be a little fed up with the whole Model – > Export ->UV unwrap->Export->Import workflow.
Arsen Chachanidze simplified this for you by creating a bridge which transfers UVs from C4D to RizomUV and vice versa. The last bridge supports C4D 20-21, and the 22, 23 versions are community maintained at our Discord Channel – Click here to go there

  • Easy install
  • Simplified workflow between applications
  • Edge selection state export (Extended version)

Get the Free bridge at GUMROAD

Don't forget to enter in your text.

Modo LiveLink

If you’re a MODO user and use an external UV mapper for  your unwrapping,  you may already be familiar with the RizomUV workflow. Franck Elsabeth, a.k.a sm0luck has made your workflow even easier by creating a Modo LiveLink, which eliminates that whole annoying Model – > Export ->UV unwrap->Export->Import workflow.
The current LiveLink   requires Modo 11.2v3 as a minimum, and needs  Windows to run. (Mac is not currently not supported ) and of course you need to have a valid license of RizomUV Software to process the UV Data.

  • Simple Install
  • Simplified workflow between applications

Get the MODO/RizomUV LiveLink at Gumroad

Don't forget to enter in your text.

Blender  Bridge

Created by Matt Ashpole, this Blender bridge should make switching between the applications significantly easier from 2.8 and upward

  • Straightforward Install
  • No more switching between applications
  • Bridges the existing UV from the model over to RizomUV
  • Support for multiple object exporting
  • Map resolution, UV shell spacing, Margin, Prevent mode controls and other features at your fingertips.

Get The bridge from Blender Market

Don't forget to enter in your text.

Lightwave3D Bridge

Created by multi-bridge maker Oliver Hotz from Origami Digital, this bridge provides access to the Rizom UV application’s features via the bridge included in Origami Digital’s OD 2018 Tool Set and its upgrade, as well as the LW 2018 Uberpass.

Get The bridge at Origami Digital Software

Don't forget to enter in your text.

zBrush 2018 Bridge

Created by multi-bridge maker Oliver Hotz from Origami Digital, this free bridge provides access to the Rizom UV application’s features a simple bridge between the applications

Get the FREE bridge from Origami Digital!

Don't forget to enter in your text.

Maya 2018 Bridge

Oliver Hotz made this bridge for RizomUV and Maya.

Get the FREE bridge from Origami Digital!

Don't forget to enter in your text.