3DSMAX 2 RizomUV Bridge

Tired of using the file browser, opening and closing RizomUV while modeling using making your UVs ? Tit Lavrov did a bridge to transfers UVs from 3DSMax to RizomUV and vice & versa. Working with both software is now like a breeze.

  • Instant drag and drop install
  • No more need to use a file browser
  • Customizable Lua Scripts and presets to execute predefined operations like Autoseams / Unfold / Pack etc…

Get The bridge at GUMROAD

Disclaimer: That 3dsMax addon is not a Rizom-Lab product and we provide the link without taking any liability on that tool. Please contact directly its creator if you have any questions.

Get The bridge at GUMROAD (EXTENTED EDITION)

Disclaimer: That 3dsMax addon is not a Rizom-Lab product and we provide the link without taking any liability on that tool. Please contact directly its creator if you have any questions.

Cinema 4D 2 RizomUV Bridge

C4D is an excellent 3D program but there is some important missing pieces on the UVs side. Many C4D users use external programs like RizomUV Virtual Spaces to make UVs. Exporting data from a software to another is not convenient, so Arsen Chachanidze did a bridge to transfers UVs from C4D to RizomUV and vice & versa.

  • Easy Install
  • No more need to use a file browser

Get The bridge at GUMROAD

Disclaimer: That C4D addon is not a Rizom-Lab product and we provide the link without taking any liability on that tool. Please contact directly its creator if you have any questions.

Blender 2 RizomUV Bridge

Erik Sutton made this bridge for Unfold3D and Blender. Blender user should use it to improve their workflow.

  • Easy Install
  • No more need to use a file browser
  • Bridge existing UV from the model over to RizomUV
  • Support for multiple object exporting
  • Map resolution / UV shell spacing / Margin / Prevent mode controls

Get The bridge at GUMROAD

Disclaimer: That Blender addon is not a Rizom-Lab product and we provide the link without taking any liability on that tool. Please contact directly its creator if you have any questions.