3DSMAX Bridge

Tired of switching between 3DS Max and RizomUV while modeling and unwrapping? Tit Lavrov created a bridge that transfers UVs from 3DS Max to RizomUV and vice versa. This will simplify your workflow so you can focus on what’s really important: Your art.

  • Easy, peasy drag and drop install
  • No more File Explorer
  • Customisable Lua Scripts and presets let you access exisiting RizomUV functionality like Autoseams, Unfold, Pack as well as others

Get the Free bridge at GUMROAD

Disclaimer: This 3DS Max add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you have any issues or questions, please contact Tit Lavrov, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel

Get the extended bridge at GUMROAD

Disclaimer: This 3DS Max add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you experience any issues,or have any questions, please contact Tit Lavrov, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel

Modo LiveLink

If you’re a MODO user and use an external UV mapper for  your unwrapping,  you may already be familiar with the RizomUV workflow. Franck Elsabeth, a.k.a sm0luck has made your workflow even easier by creating a Modo LiveLink, which eliminates that whole annoying Model – > Export ->UV unwrap->Export->Import workflow.
The current LiveLink   requires Modo 11.2v3 as a minimum, and needs  Windows to run. (Mac is not currently not supported ) and of course you need to have a valid license of RizomUV Software to process the UV Data.

  • Simple Install
  • Simplified workflow between applications

Get the MODO/RizomUV LiveLink at Gumroad

Disclaimer: This MODO/RizomUV LiveLink is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you experience any issues,or have any questions, please contact Franck Elisabeth, a.k.a sm0luck, the developer, directly. You can also ask in Sm0luck's Discord, or the RizomUV Discord channel

Blender 2 Bridge

Created by Erik Sutton, this Blender bridge should make switching between the applications significantly easier. 2.79 definitely supported, 2.8 subject to changes in 2.8.

  • Straightforward Install
  • No more switching between applications
  • Bridges the existing UV from the model over to RizomUV
  • Support for multiple object exporting
  • Map resolution, UV shell spacing, Margin, Prevent mode controls and other features at your fingertips.

Get The bridge at GUMROAD

Disclaimer: This Blender add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you have any issues or questions, please contact Erik Sutton, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel

Lightwave3D Bridge

Created by multi-bridge maker Oliver Hotz from Origami Digital, this bridge provides access to the Rizom UV application’s features via the bridge included in Origami Digital’s OD 2018 Tool Set and its upgrade, as well as the LW 2018 Uberpass.

Get The bridge at Origami Digital Software

Disclaimer: This Lightwave add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you have any issues or questions, please contact Oliver Hotz, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel

zBrush 2018 Bridge

Created by multi-bridge maker Oliver Hotz from Origami Digital, this free bridge provides access to the Rizom UV application’s features a simple bridge between the applications

Get the FREE bridge from Gumroad!

Disclaimer: This Zbrush 2018 add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you have any issues or questions, please contact Oliver Hotz, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel

Maya 2018 Bridge

Oliver Hotz made this bridge for RizomUV and Maya.

Get The bridge at GumRoad

Disclaimer: This Maya 2018 add-on is not a native Rizom-Lab product, and we are hence not responsible for any issues or liabilities regarding the use of this tool. Should you have any issues or questions, please contact Oliver Hotz, the developer, directly. You can also ask in the forum, or the RizomUV Discord channel