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Overview Main New Features TopoCopy - Real UV copying New Display Engine PolyLoop Selection Magnet Weld ColourID Map Island and Tile Naming Orthographic View Main Improvements AutoSeam algorithm improvements Simplified Packing UV Templat...
8The best settings for a RizomUV import
5 November 2020Basics, RizomUV RS, RizomUV SDK, RizomUV VS, Thursday Tip, Tips and tricks, Tutorials, UV Mapping, Written, FBX, Import, Ngons, Obj, TrisAs we're all about the UVs, one of the most common questions we get, is how to set up your model for import into RizomUV. The TL: DR version is pretty much to follow general mesh hygiene guidelines. But, as we never do things by half...
3Scripting in RizomUV VS and RS is a great way to automate or enhance a lot of tasks, and we hope this page will help you get started....
3Using the RizomUV Reset Scripts
7 November 2019Basics, RizomUV RS, RizomUV VS, Scripting, Tutorials, Video Tutorials, WrittenLoading a script in Rizom UV There are three ways to load a script into RizomUV Open the Script Log window via pressing L or going to Tools>Show Scriptlog Window and pasting in your script from a script editor or the RizomUV log windo...
5Even though many applications apply their own Texel Density (TD) on mesh and UV import, doing the groundwork when you are unwrapping your model can save you a lot of time down the line, which is why RizomUV also offers this feature, and ...
610 More RizomUV Tips for UV Mapping Zen
18 June 2019Basics, RizomUV RS, RizomUV VS, Tips and tricks, Tutorials, UV Mapping, Written, Tips, Uv MappingAbout to get your UV on? These ten tips will help speed up your RizomUV workflow even more!...
6T This tutorial will walk you through pattern and action creation in Photoshop. I created this tutorial because I have been getting questions about my own UV grids. IN addition, I am a firm believer in automation. So to me, setting up ...
310 Itsy Bitsy Easy RizomUV Tips
26 April 2019Basics, RizomUV RS, RizomUV VS, Tips and tricks, Tutorials, UV Mapping, Written, Tips, Uv Mapping1Did you know you can calculate your islands’ internal overlaps or rather, the lack thereof, based on your map size? And the math is easy: Take the map size you have defined in Layout, I.e. 4096 and divide it by spacing - i.e. 32 pixel...
4If you're new to UV Mapping, start here for some general and RizomUV-specific tips! We'll ease in with some generic unwrapping considerations before showing you some tips and tricks that will have you up and running like a pro in no ti...
5Need to create UDIMs for i.e. Substance Painter? Use the UDIM button in the MultiTile (1) menu Set the amount of tiles you need. Hit P to pack, and RizomUV will pack them for you. Need channels? Add them in the UV channel menu! (2) Need ...
0RizomUV can handle scenes for UE or Unity. It's fast, and easy: k!: Select a shell. Hit CTRL+M to select similar ones. Press Alt+G. Voila! RizomUV has stacked AND grouped your shells. It's even scriptable, in case you plan to do this...
5If you're having issues with picking Symmetry and clicking a line on your mesh, use the Symmetry Dialog's settings instead - most of the time, this will solve the issue in 1, 2, 3 Press Alt+S for Symnmetry In the Edit Menu open the Symme...
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